Sunday, May 30, 2010

Saga could learn alot from Free Apple Ipod games


So I tried the Silverlode Ipod free game, "Saga Catapult". - http://itunes.apple.com/us/app/saga-catapult/id319957016?mt=8

It kinda lead me down the road, that Saga the MMORTS should learn lessons from the Ipod market successes:

  1. Give away ALOT for free, to get the players addicted.
  2. MICRO-TRANACTIONS are key. Get them buying
  3. Make sure you have a BIG playerbase of free players. Without them, you can buildup enough player mass.
  4. Get the economy solid so the players are creating addiction.

Saga right now makes it too hard for the free player.

I think Silverlode should 10X the gold drops. Let the players build up giant armies of bought units.

Also 2X or 5X the experience gains. Why should it take a month to level 1-35 when in reality, most players when they cap out, buy a NEW ARMY to rollup.

Just my 2 cents.

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