![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEixVgGhYenF7m-2kOJLG3tgm6ICjXf99J04qkmagOJsBYyY2SlwIUKS9UBIrlaaQ_LwRSiLR21eSxhZ5xqDgwfm9sIAPUH1ByN05_AUxRqom5_CWYkkNHZL8SOpbekJtMEdA20DNlTQyI3A/s400/Warg.jpg)
So this mission starts at level 17, so the gold mission is something like level 27. Always a hard mission in the past, as a clump of 10 Red Dragons would kick my ass solo.
Now using the new Ice Drakes (50% Attack rating, 125% Defense rating, 25% damage vs flyers) and Drakes (+50% Attack rating, Defence rating, and 100% damage vs "special" units) wow this becomes a farm quest.
Sadly not as profitable as Mithril Mines, but still pretty fun to do.
My setup the first time I beat it on gold:
- 2 troops of 8 Drakes (starting level was around 3)
- 2 troops of 1 Ice Drakes (starting level war around 3)
- 2 troops of 2 Rogue Giant Redeemer (healer for between rounds, starting level 2)
- 2 sets of the 5 stack spell "Horror" which debuffs and area by 90% Attack rating. (Use any debuff in this slot.)
- 1 set of the spell "Regeneration" which was an area heal (use any heal you like)
Mission Step:
- First Wave 5 or so Dragons, kill easy. Pop a Redeemer at the break, and heal up.
- Second Wave 10 or so Dragons, kite them until they bunch up, cast the debuff spell. Pop a Redeemer at the break and heal up.
- Third Wave 20+ Dragons plus occasionally other archers. A little more kiting here to keep the other archers from killing the Drake tanks. Depending on the group that is spawned I would either Fireball them down, or kill them with a unit. Debuff the Dragons as before then kill them quickly.
- Profit.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhGOUqXKBUDbmq7sIq4LrEJnIewJJmwrkuHYfpePlX_X3-mU0OCT9c4XWXyfQIWvT54xCi1HkQ-ISvlIJMdSoiWWulTIH7EejuLXHN5NMsMuX6BdexFXcTkxXix_Dk8MhKQx2tB4BPRLUY0/s400/reddragonroost.png)
1 comment:
welcome back cc
Post a Comment